Arms Smash



Super Smash Bros. Ultimate fans found out just a few hours ago that first new DLC fighter from Fighters Pass 2 will be a character from Nintendo's ARMS.Things didn't get much more specific than. Special Thanks: collaborators in our Super Smash Bros. Miiverse Project, Souce Gaming, GameFAQs (Luigifan305), GameXplain, ResetEra, SmashBoard (KMDP), SmashPedia and SmashWiki. SmashBros-Ultimate.com is a fansite and is in no way affiliated with Nintendo or any other mentioned companies.

Popularitywise, we have a few clear frontrunners, but there are some other factors to consider as well

Posted by Nicholas 'MajinTenshinhan' Taylor • April 1, 2020 at 10:31 a.m. PDT • Comments: 14

It was announced earlier this week, albeit in a slightly unceremonious manner, that the next Super Smash Bros. Ultimate character to be added to the game, and thereby kicking off the game's second Fighter Pass, will be from Nintendo's fresh Switch intellectual property ARMS.

What wasn't mentioned at all though was just who it will be. All that was said was that the fighter will be able to extend their arms — a universal trait in the game, since that's how you fight. Let's take a look at some of the most likely candidates for being the next Super Smash Bros. fighter releasing in June.

First of all, Nintendo went against the grain with this announcement in a big way by not showing any trailer or any hype buildup but simply telling everyone straight that the next character will be from ARMS and that we will be seeing them in June instead of right now.

What this means for the identity of the character is really anyone's guess — I have my own personal theory which I'll be outlining towards the end of the article, but the fact of the matter is there are some quite popular fighters to choose from in the game of ARMS who could be the Smash Bros. candidate we're looking for, so let's see which characters stick out as most likely from the roster and why they do.

The poster boy of ARMS, Spring Man seemed like most people's natural choice for a representative of the game when roster discussions were being done before the release of Super Smash Bros. Ultimate.

After he showed up in the game as an Assist Trophy, any discussion about not just him but ARMS in general died off in a big way, with many people assuming that ARMS had simply been deemed not important enough or too new to be a part of Super Smash Bros. Ultimate and that the fledgling franchise might get its shot next time around.

Now that we know that isn't the case, though, it's hard to gauge what situation Spring Man is in, exactly. My colleague Justin 'AdaptiveTrigger' Gordon wrote a piece the other day outlining the case for Assist Trophies becoming playable via DLC and while we certainly have seen such promotions in the past between titles (Little Mac and Isabelle both started out as Assist Trophies before being promoted to playable in the next Smash installment), I'm not going to be holding my breath unless we actually get specifically Spring Man confirmed.

Looking past the whole Assist Trophy issue, the arguments for Spring Man are easy to make — he's on the box, he was the first character we got to see for ARMS and he's essentially framed as the main character.

However, the counteragument is that ARMS is pretty thin on story even as far as fighting games go and since its release we've gotten a good look at which characters are actually popular with fans, which means arbitrarily shoving Spring Man in the game when other characters have much bigger fanbases could come off as a pretty tonedeaf move.

Spring Man is a fine representative for ARMS when the game has nothing but an Assist Trophy in Smash, but when you're making a playable debut it's not like he's a Mario or a Link where his presence is the lifeblood of the series — he's just one of a bunch of fighters who happened to be on the box.

Personally, I feel like making it Spring Man 'just because' would be a mistake since at least to us out in the public this isn't a franchise centered around him in the way Street Fighter might be centered around Ryu, but who knows how Nintendo view the franchise and its characters.

As far as virtues go, Ribbon Girl actually shares many of them with Spring Man, with the only notable one being that she wasn't picked as an Assist Trophy for the launch version of Super Smash Bros. Ultimate.

She's also featured on the box art and essentially used as a mascot or face character in the same way Spring Man is. Early promotional materials for ARMS featured specifically these two characters battling it out.

One thing that separates them though is that Ribbon Girl's unique trait, being able to jump four times in mid-air, seems much more fit to Super Smash Bros. than Spring Man's would. Characters in ARMS largely battle the same way, though they all have unique abilites to them and can equip different ARMS to change your attacks up.

It's also notable that Ribbon Girl and Spring Man were the ones to get Mii Costumes when ARMS-themed ones were added to the game.

Conversely, though, this could also point towards the mascot characters for ARMS already being adequately represented with someone else being more likely as the actual fighter pick.

The whole argument comes down to whether you believe Ribbon Girl (or Spring Man) are the main duo of ARMS and have to be represented. The game is new enough, and light on story enough, where that doesn't have to be a necessity. But if Nintendo see it differently, there's still a good chance that Ribbon Girl takes precedence over Spring Man as a playable character, even if she didn't as an Assist Trophy.

My personal pick for an ARMS representative (as documented two whole years ago and also fairly universally accepted as the most popular character to come out of the game, Min Min has so explosively spicy of a personality and design that when Nintendo let the cat out of the bag that ARMS was going to be joining Super Smash Bros. Ultimate's playable roster, Min Min started trending on Twitter.

A character whose entire design and even her backstory centers around the concept of ramen, those delicious noodle dishes that all of Asia (and at this point, the rest of the world) adores, she dons a knit cap which looks just like an upside-down ramen bowl and when coupled with her blonde hair makes the noodle imagery even more convincing.

Min Min's stretchy arms in particular have a noodley texture to them and as earlier mentioned, her backstory even refers to her as 'Ramen Royalty' from the famed Mintendo Noodle House.

Whoever designed this character clearly had only one thing on their mind, and it landed. Min Min has won Party Crashes in ARMS itself and popularity polls all across the web since ARMS came out. While she seems to be the clear frontrunner in Asia as far as being beloved goes, she has some solid competition for that #1 spot in the west, though, in the next character we'll be detailing...

Bringing up the rear (I know you see what I did there) we have Twintelle, referred to in-game as a 'mega celeb' and is apparently a famous and rich actress in the world of ARMS who just isn't content with being a star on the silver screen but wants to be a winner in the ring as well, therefore joining in the ARMS tournament.

Twintelle took the itnernet by storm when she was revealed for ARMS back in 2017, in no short part due to her ... well, let's be frank, her ass. Twintelle's backside made headlines back when she first came out, and she continues to be an extremely popular character today — and is currently in the lead in our poll here at EventHubs, slightly edging out the expected frontrunner Min Min.

While most characters in the game fight using stretchy ARMS, Twintelle is too busy sipping tea and making sassy poses with hers to be flailing them around and instead equips her weapons to her pigtails, being a hair-based fighter in the world of ARMS which makes her stick out quite a bit as far as her fighting style goes.

Filled with attitude, a great design and a fanbase to back her up, Twintelle is definitely not someone to be slept on as far as ARMS representation goes, and I'd honestly expect the internal race at Nintendo to be between her and Min Min with anyone else a distant third, if not for this other idea I thought of when I saw the reveal...

The way that Nintendo just casually told us that the next fighter is going to be from ARMS and that we'll see them (and have them released) in June just went so far against how they usually do things with Super Smash Bros. reveals which are usually shrouded in the utmost secrecy that even when the trailer begins, you can't be quite sure who's going to be showing up.

That's when I started looking at what little we'd gotten from them — namely the picture showing the full cast of ARMS under the Super Smash Bros. text.

This may be a long shot of course, but I've started suspecting that given the heavily customizable nature of ARMS gameplay where you pick parts and put them together to make your best version of an ARMS fighter, that the Smash character will in fact be one where you pick your favorite ARMS character and they fight practically the same with only their models and animations really setting them apart — basically a more expanded version of the concept we've already seen with Bowser Jr. incorporating the Koopalings.

The only thing that puts a dent in this idea is the fact that you have fighters like Mechanica and Barq & Byte who have such different gimmicks from the others that it'd be hard to imagine them being functional in the same framework as the others with Mechanica having her mech while Byte & Barq are essentially a duo fighter of a policeman and his guard dog.

Even if they can't incorporate the full cast of ARMS in one fighter, I am expecting us to get several character in one slot at this point — probably one where they'll cover their most popular bases, thereby certainly having Spring Man, Ribbon Girl, Min Min and Twintelle as parts of it.

One way to expand the moveset of an ARMS character in Super Smash Bros. would be to simply incorporate abilities from many different fighters anyway, meaning that they'd have Ribbon Girl's four mid-air jumps even if you aren't playing specifically as Ribbon Girl. This makes sense within Smash since borrowing moves is nothing new — Ness, for example, borrows basically half of his moveset from his party member in Earthbound, Paula.

This could very well just be my mind working overdrive trying to reconcile the strange way Nintendo chose to reveal ARMS inclusion to Super Smash Bros. Ultimate to us, and perhaps we'll end up having just one specific character picked and made to their utmost. But I really think there's something to showing the whole cast by the text, and I'm expecting that we'll be in for several characters in one slot (though likely with identical movesets).

So, who are you guys hoping to see join Super Smash Bros. Ultimate from ARMS? I know we have at least one loyal reader who is very hype about the prospect of Max Brass joining the fray, and I know my personal vote goes to Min Min, so please share yours as well in the comments.

Min Min
Height5' 5' (167 cm)
WeightUnimportant (Unknown)
Age18
AffiliationMintendo Noodle House (麺昊堂)
StageRamen Bowl
HobbiesEating mom's homemade ramen
Voice ActressHaruna Takatsu
(高津 はる菜)
Signature
Official Stats
Dashed lines indicate Dragon Arm
Size
Arm Girth
Speed
Jumping
Kicking
Love of Ramen
Grab Damage150
Walking Speed100%
Dash Distance100%
Charge Dash Distance100%
Max Charge Time1.6 seconds
Standard ARMS


'Well, get a whiff of that! The one and only 'ramen bomber' has entered the ring. It's Min Min! This young lady proves that 'noodle arms' ain't no joke—They pack a real punch! And don't let her size fool you—Min Min's fighting can kick it with the best of 'em.'
—Biff

Min Min is a playable fighter in ARMS. She is a martial artist who battles to promote her family's ramen restaurant, the Mintendo Noodle House.

ARMS Rush - SmashWiki, the Super Smash Bros. wiki

Appearance[edit]

Min Min appears mostly human except for her spiraled irises and her ramen-like hair and ARMS. She has green eyes, blonde hair with straight-cut bangs and a fringe, along with an orange mask. Slices of narutomaki (a Japanese processed fish product sometimes found in ramen) are attached to the upper part of her noodle arms. When fully charged, her left noodle arm transforms into a dragon. She wears an orange beanie shaped like an upside-down ramen bowl, an orange athletic shirt, orange athletic shorts, black calf-length leggings, and green sneakers. Other outfits she wears includes a chef-like version of her outfit consisting of an orange shirt with a small bowtie on the collar, matching shorts and orange leggings as well as an apron with her logo on it and black flat shoes, a white sweater revealing blue bra or undershirt straps and blue jeans along with two of her badges pinned to her hat, as well as a dark orange kimono with white fur on the top, a yellow bow in the back, and a pair of black zōri (Japanese sandals) with orange straps. She's also shown to wear her hair in a ponytail with a green hairband and into a loose bun held by a green chopstick with a narutomaki on it.

Arms smash bros

Backstory[edit]

'A member of ramen royalty, she hails from the famed Mintendo Noodle House! Her spicy kicks are known to knock down her opponents' attacks. Can her fiery personality bring the championship belt home to her family's restaurant?!'
—Official description


Abilities[edit]

Min Min can execute a kick when dashing backwards on the ground or in any direction while in the air which knocks down oncoming attacks. By charging her ARMS for longer than usual or successfully completing a throw, Min Min can transform her left arm into a dragon. While in dragon form, the equipped ARM will significantly increase in size and remain charged indefinitely until Min Min is hit with a charged punch, knocked down, or has the left arm disabled, losing the dragon arm.

Playstyle[edit]

Min Min's dragon ARM becomes permanently charged unless she's knocked down. This means that she is able to constantly put mobile pressure, that for other characters would be limited to only a few seconds. Players should use her deflect kicks to deny knockdowns, while being using her charge ARM to bully and harass the opponent constantly, whether up close or at range.

ARM Recommendations[edit]

ARMS that put on notable amounts of pressure and control when charged fit the Ramen Bomber well, because she almost always has a charged ARM. These are good choices:

Version History[edit]

Version history
4.0.0 Normal arm girth increased.


Related Badges[edit]

Main article: Badge Stash
DescriptionRewardDesignUnlock Criteria
Someone's hungry for action!
You've played as Min Min
for 50 rounds!
60Play as Min Min 50 times.
You've entered the ring as Min Min
for 500 rounds! Why fight without
dragon arm if you don't have to?
200Play as Min Min 500 times.
You've burned Min Min 100 times.
Now that's gotta hurt!
100Defeat Min Min 100 times.
Min Min's lost 250 rounds
against you. That's using YOUR noodle!
200Defeat Min Min 250 times.
You reached level 5
in the 2nd Party Crash! Choosing
Min Min really paid off.
30Choose Min Min in the second Party Crash event and reach level 5 (no longer obtainable), or get it randomly from the random badges (levels 15-30) obtainable in future Party Crashes.
You made it to level 10
in the 2nd Party Crash?
Min Min would be so proud.
30Choose Min Min in the second Party Crash event and reach level 10 (no longer obtainable), or get it randomly from the random badges (levels 15-30) obtainable in future Party Crashes.
You reached level 5
in the 12th Party Crash!
Nice work, Min Min!
30Choose Min Min in the twelfth Party Crash event and reach level 5 (no longer obtainable), or get it randomly from the random badges (levels 15-30) obtainable in future Party Crashes.
You reached level 10
in the 12th Party Crash!
Way to be, Min Min!
30Choose Min Min in the twelfth Party Crash event and reach level 10 (no longer obtainable), or get it randomly from the random badges (levels 15-30) obtainable in future Party Crashes.
You've fought in 10 rounds of
Min Min vs. Ninjara!
60Participate in 1-on-1 matches between Min Min and Ninjara adding up to a total of ten or more rounds.
You've fought in 10 rounds of
Misango vs. Min Min!
60Participate in 1-on-1 matches between Misango and Min Min adding up to a total of ten or more rounds.
You won a battle as Min Min using
the Funchuk. Martial arts level-up!
30Defeat an opponent using Min Min equipped with the Funchuk on at least one ARM.
You've fought 10 matches using each Min Min color!60Play 10 matches for each Min Min's 4 color palettes.
Arms Smash

Appearances in other media[edit]

Super Smash Bros. Ultimate[edit]

Min Min was included as a downloadable fighter for Super Smash Bros. Ultimate on June 29th, 2020 alongside the stage Spring Stadium as ARMS's first playable fighter in the Super Smash Bros. series. She uses her Ramram, Megawatt and Dragon ARMS and can swap her right ARM for any of them mid-battle. She was chosen to be the fighter for ARMS because the game's director, Kosuke Yabuki, requested her.

Quotes[edit]

See

Gallery[edit]

Costumes[edit]

Default / UpLeftRightDown

Orange and Green

Yellow and Black

Blue and Pink

White and Red

To select a costume, click and hold , then hold in the direction of the desired costume while confirming with .

Victory Animations[edit]

In-game Screenshots[edit]

  • Min Min posing on Ramen Bowl.

  • One of Min Min's victory pose.

Promotional Art[edit]

  • Official art of Min Min eating Ramen.

  • Official animated art of Min Min eating Ramen.

  • Promotional art released alongside Version 3.2.0.

  • Artwork commemorating Min Min's victory of the Party Crash Bash.

In-game Screenshots (Super Smash Bros. Ultimate)[edit]

  • Min Min kicking in Super Smash Bros. Ultimate.

  • Min Min grabbing a ledge in Super Smash Bros. Ultimate.

  • Min Min punching Little Mac on Boxing Ring in Super Smash Bros. Ultimate.

  • Min Min firing a fully-charged Megawatt against Captain Falcon on Spring Stadium in Super Smash Bros. Ultimate.

  • Min Min kicking Wii Fit Trainer in Super Smash Bros. Ultimate.

  • Min Min posing with Meloetta in Super Smash Bros. Ultimate.

Promotional Art (Super Smash Bros. Ultimate)[edit]

  • Depiction in Super Smash Bros. Ultimate.

  • Official art commemorating Min Min's addition to Super Smash Bros. Ultimate.

  • Additional official art commemorating Min Min's addition to Super Smash Bros. Ultimate.

  • The splash art for Min Min joining Super Smash Bros. Ultimate.

Grand Prix Ending[edit]

SPOILER ALERT! Don't read if you don't want to be spoiled.


Trivia[edit]

Arms Smash Release Date

  • Min Min was announced during a Nintendo Direct on April 12th, 2017.
  • As her theme suggests, Min Min speaks Chinese and her logo is a stylized version of the Chinese character '麺' (lit. men), meaning 'noodle.'
  • Min Min is the only fighter to be shown with two different ARMS in her official art.
  • The Mintendo Noodle House's name is a portmanteau of 'Min Min' and 'Nintendo.'
  • On the Japanese version of the ARMS website, Min Min's weight is listed as 'On a diet', rather than 'Unimportant'.
  • Min Min is the first fighter to both win a Party Crash and lose one (Stretch to the Limit and Martial Arts Mash-Up respectively).
  • Min Min is the first fighter to be featured in three Party Crashes.
  • Min Min was crowned the ultimate victor of the Party Crash Bash tournament after a victory against Ninjara on June 17th, 2019.
  • In her reveal trailer for Super Smash Bros. Ultimate, Min Min is seen without her mask in a first for any ARMS fighters (excluding Mechanica); until she puts the mask on, she has normal human arms and lacks the signature spiraled irises, indicating that she toggles her, and implicitly other fighters', access to these traits by choice. Kosuke Yabuki explained to Masahiro Sakurai ARMS fighters are neither cyborgs or mutants, but people who possess the ARMS ability.
  • Min Min is a heavyweight in Super Smash Bros. Ultimate at 104 units, equivalent to Link, Yoshi, Captain Falcon, and Mii Gunner. However, weight in the Smash Bros. series sometimes differs from fighters' origin games and could be unofficial.

Arms Smash Bros

Names in other languages[edit]

Min Min

LanguageNameMeaning
Japaneseミェンミェン
Myen Myen
Myen is a Japanese transcription of miàn, noodle in Chinese. Romanized in Super Smash Bros. Ultimate as a single word ('MinMin'), while the official ARMS website uses the English spelling.
Chinese (Traditional)麵麵
Mihn Mihn
Noodle Noodle
Chinese (Simplified)面面
Miàn Miàn
Noodle Noodle
DutchMin MinMin Min
FrenchMin MinMin Min
GermanMin MinMin Min
ItalianMin MinMin Min
Korean미엔미엔
Mien Mien
Transcription of Japanese name.
RussianМинь Минь
Min' Min'
From English name
SpanishMin MinMin Min

The Ramen Bomber

LanguageNameMeaning
Japanese闘う! ラーメン少女
Tatakau! Rāmen Shōjo
Fighting! Ramen girl. It is probably a parody of a famous manga, Tatakae!! Ramenman
Chinese (Traditional)格鬥拉麵少女
Gaakdau Lāaimihn Síunéuih
拉麵拳法少女 (Grand Prix)
Lāaimihn Kyùhnfaat Síunéuih
The Fighting Ramen Girl
Ramen Kenpo Girl
Chinese (Simplified)格斗拉面少女
Gédòu Lāmiàn Shàonǚ
拉面拳法少女 (Grand Prix)
Lāmiàn Quánfǎ Shàonǚ
The Fighting Ramen Girl
Ramen Kenpo Girl
DutchDe ramenrammerThe ramen rammer
FrenchLa toquée des ramenThe ramen knocker
GermanDie SiegeshungrigeThe Victory Hungry
ItalianL'amante del ramenThe ramen lover
RussianКоролева лапши
Koroleva lapshi
Noodle queen
SpanishLa reina del fideo fritoThe queen of the fried noodle

Arms Smash Fighter

Videos for Arms Smash

Arms Smash Ultimate

Retrieved from 'https://armswiki.org/w/index.php?title=Min_Min&oldid=20659'